

Bear in mind that the optimal Tier 3 Spike Factory competitors work better at tanking normal bloons, however. Even when a 0-3-0 MOAB SHREDR is compared to a 3-2-0 Spiked Balls or a maxed out 0-2-3 Long Life Spikes, MOAB SHREDR ends up outperforming either two at simply MOAB-class damage. MOAB SHREDR deals far more DPS versus MOAB-class bloons for its cost than any other Tier 3 Spike Factory or below.0-3-2 outputs more overall stockpile damage on longer maps, due to the much increased spike lifespan from Long Reach and the brief start-of-round attack speed bonus from Smart Spikes.
MOAB BLOON UPGRADE
In addition, the White Hot Spikes upgrade allows it to pop Lead Bloons and Frozen Bloons, and can be a big help at shredding DDTs.

MOAB SHREDR excels most at MOAB damage, but due to the nature of its attack, it requires time to build up its spikes and specific usage to prevent its spikes from being wasted on bloons, which it deals no extra damage to. This upgrade's prices (or included crosspath's prices) are affected by the following MK: First Last Line of Defense, Better Sell Deals Strategy Strategy Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge. Smart: Prioritizes the track with the Bloon the farthest through it, then targets the spot on that track closest to the exit.Ĭosts Updated as of Version 38.0.


If given Smart Spikes, it will also receive Close, Far, and Smart. MOAB SHREDR defaults on Normal targeting priority, which dispenses the spikes onto nearby bloon track in a semi-sporadical behavior. It is otherwise identical to its previous upgrade. MOAB SHREDR retains the increased attack speed of Even Faster Production, and adds +4 MOAB damage to every spike, for 5. The main body of this Spike Factory is now purple on top, black on the bottom with the two side vents extended upward and sharing the same color scheme the actual vents are also green, and the main port's teeth are now triangular.Ĭrosspathing with path 1 adds a red rim along the main port before switching it out for a red main body and orange-yellow flame symbol the spike piles become visibly denser and then glow white-hot.Ĭrosspathing with path 2 turns the bottom half, excluding the feet, a light blue, then adds light grey gears on either vent.
